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Airwolf 
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(8/12/05 1:15 pm)
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Allied Giant WoW Raid and Loot Guidelines

Allied Giant WoW Raid Guidelines

The most important thing is communication. OTM, Attack Target, Mez target, etc.

OTMs will be called by Raid Leaders.

Anyone not ready to move needs to call WAIT.

The MT (Main Tank) is the puller, do NOT assist him unless he/she announces a target to attack. He usually tanks the mobs while the MA pulls them off 1 at a time and we kill them.

The MA (Main Assist) is responsible for pulling off targets from the MT in order of priority.

Once MA has selected a Target, he will announce for you to assist in RA chat.

Once MA has announced Target start your attacks.

Watch Raid Chat for Target switches due to adds or special circumstances.

Do not hit anything that goes "Baaaa" (IE Sheep'ed), anything encased in Ice, anything with little "Zzzzzz"'s coming from it. The MT/MA will attack/awaken these when ready.

Standard "Named" mob fighting techniques will be to have MT run in and start fighting.
All Melee/Casters hold for 3 seconds before engaging.
Rogues and Hunters hold for 5 seconds before engaging. (Yeah, they're that good.)

Certain "Boss" mobs require special setup. Listen to MT/MA for these announcements.

People need to be alert and listen to instructions and follow them carefully.

Failure to follow these rules can result in disciplinary action, which may result from exclusion in future raids.

This is a proven system that works very well. If you have any comments or suggestions about how to improve things, please wait until after the raid and get with Bark, Que or Airwolf on the issue.

***Some suggestions for your first raid or two. Hang back, you don't want agro... watch... listen... learn... follow instructions the best you can. Be prepared to die. Mistakes will happen, just try to learn from them.

Above all, remember it's a game. It's supposed to be fun.


WoW Raid Loot Guidelines

Do Not Roll On:
Any Green Item that is BoP (Bind on Pickup)
Any Blue Item that is BoP or BoE (Bind on Equip)
Any Purple Item
Any Orange Item
Any Keys
Any Special Gems

Note: General practice is only 1 Blue/Purple upgrade item per person per raid, unless all get one, then it's cycled around again. If you have already won a Blue/Purple upgrade and another drops and you are the only person that needs it, this is a special case and you get the item.

Roll on these Items:
Any Green Item that is BoE
Any Argent Dawn Stones (If Need/Use)
Any Recipes (If Need/Use)
Any Normal Gems (IE Jade/Aquamarine)

Note: If a Green BoE item is an upgrade for you, speak up. If there are more than 1 that the item will be an upgrade for, they will roll for it.

Set Items will go in the following order:
1. Class which the item was created for.
2. Those that the item will be an upgrade for.
3. Guild Bank for up and coming AGs.
4. Greed if Guild Bank has 2 or more.

Recipes/Plans/Schematics:
1. Roll if can use.
2. Guild Bank for up and coming AGs
3. Greed if Guild Bank has 2 or more.

Notes:
After fight, everybody check Bosses for special items like Keys and Special Gems. (The reason for checking the body is the Gem is initally only visable by 1 person in the raid group. So if that person doesn't look at the body, that gem/key is lost. No one else can see the gem/key until the person it's tagged to looks at the body.) Please do not loot it, they will be given/rolled by the people who need them most or are further along in the quest. If no one is working on it, it will be randomed to all to start up the quest.

Stitchings from Strath. They are green and say BoP. It is a very important piece. They will be given to the person furthest along in the quest or randomed to those wanting to starting the quest.

Please do not to loot until the fight is over, bodies do not poof for some time. In Stratholme, this means after the mini-bosses are killed, we all run in and do AE to clear the tower, then loot. One reason for this is where you don't have loot spam in your window while fighting. If you don't have AE, this is fine, just stand around looking and the body. You can kick it if you want, just don't loot it please.

Also, wait until any dead are rezed so they get a share of money on bosses.

If want an item DE'ed, inform the DE'er before looting, as it has to be in the DE'ers inventory to work. They will have to loot BoP items, DE it, then hand you the shard or item.

Additional Helpful Information


Pre-Raid
REPAIR ARMOR

Buy Supplies (Spell Components, Arrows, ETC)

Head to Instance Zone

Make an Assist Macro.
***Type "/macro" to bring up the Macro UI. Click New, name the Macro to something like "Assist" or "MA" and pick an icon. Click ok. In the body, type "/assist <name>" without the quotes and replacing <name> with the name of the MA. Then click Complete. Drag Icon to your hotbar. To check it, ask the MA to target someone, click the Icon and see if you get the target. To change the MA, just type "/macro" and highlight the Macro you want to work on. Click on the text and delete the MA's name and re-type the new MA. Click complete. Done, new MA.

If you are going to be late, move character to zone and camp there.

Get Ventrillo
, even if don't have a microphone. It's very useful for updated commands and last minute changes. Snag a headset if don't wanna bother the spouse and/or kiddies. 95% of the time it's rated PG. Every once in a while something slips.

Install CT_RaidAssist where you can see all tank's targets.
Decursing classes need Decursive.
If you want to keep up with the MC2 Alliance loot order, install Suicide King.
Many also use ThreatMeter, WhisperCast, GEM and TradeDispenser and CT_RaidTracker.
Links to all these are on this board and the web site.


During Raid


Listen to calls:
MED - Sit and Drink, your gonna need it.
OTM - We are moving. (Can have additional commands with it)
OMG/WIPE - Usually said just before Raid is smeared into floor
Stoned - Warlock spell that raises fallen character. Used after full wipe.

Do not Assist the MA (Main Assist) until the MA calls the target.
(This is to ensure your getting the right target, as the MA may mis-click, need to switch targets or just space out for a second. This also allows the MA to get the mobs far enough away from others where they do not add during the fight. And to have gained enough agro to hold the mob while it's being attacked.)

If a Mob breaks Mez/Hold/Adds, do not switch unless told to do so.
Crowd control peeps will be informed that they should be on guard.
Crowd control varies depending on group makeup and dungeon.

Try not to loot during fights. This clutters the screen.

Keep Ventrillo chatter to a mininmum during raids. This is an awesome raid tool, if we can hear it.

Don't move up until called, the pull team will be going in and out getting mobs. They will announce when ready to move with an OTM call.

Lower level peeps stay towards the back.
Lower level melees hold until mob is pulled all the way to group.
Lower level melees DO NOT chase mobs.

Try not to stun mobs being pulled unless told to do so.

Pets are fine, but need to watch carefully. Ensure mob is taking damage before sending pet. Also, watch pet when crossing bridges. Dismiss pet anytime you jump to a ledge or lower area. Should your pet get agro, do not call it, let it die, and Feign Death once it's dead to loose agro.

If you need to AFK, announce it in raid chat that you're leaving and who you're hooked to, then have your character follow that person. This way you're not left behind should we move up. Hunters make the best follow peeps as they are usually in the back, but anyone except the pull team and melees will do.


After Raid


Be sure and drop from the raid so your solo quests are not messed up.

If you have any comments/issues with Raid, hold them until after, then get with Airwolf/Wyld, Quepid or Bark in private to discuss the issues.

***These rules are all subject to updating as we raid more and different situations come up.



Airwolf
Guild Leader of The Allied Giants
aka Wylde, LitlAir, Wyld, Aalyana, Airette, Wyldzilla, Wyldkitty and Taada

Edited by: Airwolf  at: 6/13/06 1:14 pm
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